AI-native code editor for embedded systems

Embedded development, grounded in real hardware.

Groundplane brings firmware development, hardware‑in‑the‑loop (HIL) testing, and source-level debugging into one editor. Your AI agent can use the same tools you do.

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Groundplane source editor with an agent invoking build, flash, and workbench MCP tools
The agent works through structured build, flash, and workbench tools beside the source.
Build Flash Test Debug Capture

Give the agent a reliable way to work with the target.

Building and shipping firmware depends on custom toolchains, connected hardware, and repeatable device workflows. Groundplane provides structure to make those parts explicit and keeps them close to the code, making the project’s operational context easier for both humans and AI agents to understand.

Project setup

Configure the project once.

Define the developer environment, assign connected hardware by role, and describe the commands that build, flash, monitor, and debug the firmware.

Test setup target / live
Test the selected toolchain and review the project's hardware roles.

Firmware workflow

Turn source changes into hardware feedback.

Groundplane activates the right toolchain, targets the correct hardware, and captures the resulting output alongside the operation that produced it — so every device workflow is faster to run, easier to inspect, and simpler to repeat.

Build and flash target / live
Build, flash, and monitor the live target.

Target artifacts

Give agents hands-on access to hardware.

Through MCP, agents can use serial consoles, logic analyzers, oscilloscopes, and other workbench tools to close the feedback loop and directly inspect, reason about, and debug the target.

Groundplane artifact viewer with a loaded camera snapshot of an LED matrix
A camera snapshot of an LED matrix used by the DUT, loaded beside its operation history and metadata.

Target debugging

Bring live debugger state into the chat.

Step through the target, inspect live state, and collaborate with the agent without losing the debugger context behind the issue.

Debugger and agent target / live
Halt at a breakpoint and ask the agent a question about the active frame.

The agent works from the same project context.

Groundplane exposes the editor's project-aware operations and resulting artifacts through MCP. Start the work yourself, hand it to the agent, and review what happened without restating the target setup or pasting logs into chat.

Operations

Same operations.

Run project-defined build, flash, test, debug, and capture actions from the editor or through MCP, with the same inputs and behavior.

Coordination

Shared hardware, coordinated access.

Groundplane coordinates connected targets and workbench tools across the editor and MCP, so competing operations don’t race for the same resource.

Artifacts

One shared record.

Logs, snapshots, test results, and operation history stay attached to the project, ready for you or the agent to inspect.

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